This time Diego and Massimo came from Rome with another friend (Federico), and we all played a fictional Scenario set in the Peninsula: British and Portuguese Vs. French. Federico had never played a "Song" game before so he started from zero - and this was a good challenge for the rules. We explained the rules to him before starting, and he was given the Portuguese Brigade, Diego played with the British Brigade + Reserve, while on the opposite side Massimo and me played with a French Brigade each. Above, the battlefield as seen from the French side.
The Allies deployed first along a line of hills, then we deployed our Division which had the order to attack the enemy position and clear the hills. An easy task, considering the superiority in numbers of the French forces.... Above: Massimo's first brigade after our first initiative (turn) with the Portuguese Brigade just in front.
The other side of the battlefield with my Brigade attacking the hill defended by the British Brigade. As you can see, there is no supporting Artillery (my battery was silenced by the effective fire of the Royal Artillery) and I had to pay dearly for this lack...
A nice picture (thanks Massimo!) of our Reserve battery, just unlimbered to cover at least a part of the battlefront in he centre.
Diego adjusting his defence line just behind the slope (very British) recalling a Battalion of Guards from the Reserve and limbering up his artillery in danger, waiting for my unfortunate attack on the right wing.
The "All or nothing" moment: while a Battalion of Lègére attacks and almost breaks the British first line (far right), the French Battalion in the centre does not move, and the one on the left (foreground) falls back a bit due to artillery fire. My attack faltering, and having reached the Divisional Breakpoint, the battle was over and we were defeated.
Total playing time was slightly over 4 hours, but with a full explanation of the rules to Federico (above, right). No major hurdles remain, just small details which are in my opinion not so important to re-write something. The whole system, combat rules and modifiers are quickly learnt even by players totally new to the game (as was Federico) and we never looked at the QRS during the game. That's very encouragung from my point of view....
Monday, September 19, 2011
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